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Laws and Social Development: Difference between revisions

→‎Economic Policies: Added Economical Policies
(→‎Military Policies: Added Table of Military Policies)
(→‎Economic Policies: Added Economical Policies)
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== LawsModLaws and Social Development ==
Something different from other mods in Hearts of Iron IV, TNO introduced Laws and Social Development to allow the player to track and follow how a nation grows socially, and how the minor influences of laws can affect a nation.
 
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==== Economic Policies ====
{| class="wikitable"
|+Economic Policies
!Categories
!Legal Policies
!Influence on Nation
|-
| rowspan="4" |Trade Law
|Free Trade
|
|-
|Strategic Tariffs
|
|-
|Heavy Protectionism
|
|-
|Closed Economy
|
|-
| rowspan="5" |Income Taxation
|Corporatist Structure
|
|-
|Investor-Friendly Code
|
|-
|Low Income Weighted
|
|-
|Flat Taxes
|
|-
|High Income Weighted
|
|-
| rowspan="5" |Minimum Wage
|No Minimum Wage
|
|-
|Trinket Minimum Wage
|
|-
|Low Minimum Wage
|
|-
|Moderate Minimum Wage
|
|-
|Generous Minimum Wage
|
|-
| rowspan="5" |Maximum Workhours
|Unlimited Workday
|
|-
|14 Hour Workday
|
|-
|12 Hour Workday
|
|-
|10 Hour Workday
|
|-
|8 Hour Workday
|
|-
| rowspan="5" |Unemployment Subsidies
|No Subsidies
|
|-
|Trinket Subsidies
|
|-
|Low Subsidies
|
|-
|Moderate Subsidies
|
|-
|Generous Subsidies
|
|-
| rowspan="5" |Pensions
|No Pensions
|
|-
|Trinket Pensions
|
|-
|Low Pensions
|
|-
|Moderate Pensions
|
|-
|Generous Pensions
|
|}
 
==== Military Policies ====
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