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'''Corporatism'''
|Corporatism is an economic system which aims to organize the state and society as a whole into corporate groups, believing that it is the best way to achieve an efficient and strong economy. Deriving from the ideas of syndicalist thinkers such as Sorel, it also seeks to promote class cooperation between capital and labor instead of class struggle, and posits that a good relationship between the boss and the worker is the key to the machine of the state being well-oiled. Asking for total devotion toward the state, corporatism is commonly found in fascist and dictatorial regimes. Important to note, however, is that such a system is distinct from a corporatocracy, in which the lines between the state and the corporations are blurred.
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|[[File:GFX Econ Subtype Anarchic.png|center]]
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'''Free Market Capitalism'''
|Free market capitalism is an economic system where private enterprises and businesses are free to operate with few or no restrictions from the government. To elaborate, it means that things such as prices, costs, and wages are regulated by participants in the market, such as the buyers and the sellers: as such, government oversight and regulation are minimized. Popular among market liberals of all stripes, it has become one of the most in-use systems around the world.
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|{{color|palegreen|+5.00%}} {{color|yellow|Factory Output}}<br>{{color|palegreen|+5.00%}} {{color|yellow|Dockyard Output}}<br>{{color|palegreen|+5.00%}} {{color|yellow|Construction Speed}}<br>{{color|palegreen|+10.00%}} {{color|yellow|Consumer Goods Production Factor}}<br>{{color|palegreen|+0.10}} {{color|yellow|GDP Growth Multiplier}}
 
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|[[File:GFX Econ Subtype Anarchic.png|center]]
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'''Planned Economy'''
|A planned economy, or command economy, is an economic system in which the entirety of economic output and growth is planned in advance to account for the needs of the population and of the country as a whole. Such a planification can be either centralized or decentralized, and can be decided either by a dedicated council of experts, or by the people in a participatory manner.
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|[[File:GFX Econ Subtype Anarchic.png|center]]
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'''Anarchic'''
|In an anarchic territory, the state either doesn't exist, or is mainly influenced by small, local communities or villages. Large-scale monetary transactions are sparse, and there is no central authority or formal central bank to speak of. Such states of anarchy are generally attained after large-scale catastrophes, like wars or natural disasters.
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|[[File:GFX Econ Subtype Banditry.png|center]]
'''Banditry'''
|In a system of Banditry, the economy is centered around theft and extortion of the common people by one or more groups of bandits and pillagers. Relying on the stolen wealth of others, those bandits see theft and extortion as the best way to enrich themselves off the backs of nearby countries, or in the most extreme cases, of people inside their very own. Such a system can be found in war-torn and unstable countries, as those conditions are often necessary for the bandits to take power in the first place.
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