Italo-Turkish War: Difference between revisions
m
→In-Game
GameCreepr (talk | contribs) No edit summary Tags: Mobile edit Mobile web edit |
Big Basher (talk | contribs) m (→In-Game) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1:
{{spoiler}}
{{Infobox military conflict
| partof = The [[Collaspe of the Triumvirate]]
| image = [[File:News event TUR turkish soldier with flag.png|
| caption = From top to bottom: Turkish
| abilities = Equipment, Manpower, Advisors
| date = Late 1962 to early 1963
Line 45 ⟶ 44:
| outcomes1 =
*<div>
*<div> Italy maintains control of Rhodes. </div>
*<div> Thrace is taken by Greece and East Thrace is mostly demilitarized except for Istanbul.</div>
*<div> Mosul and Kerkuk are annexed by Iraq.</div>
| outcomes2 = Turkey annexes all of Lebanon▼
**<div>
<div> Rhodes is taken by Turkey.</div>▼
*<div>
**<div>
*<div>
▲*<div> Rhodes is taken by Turkey.</div>
*<div> Salamis is annexed by Turkey and the area around Athens is Demilitarized </div>
*<div> Turkey keeps control over Mosul and Kerkuk </div>
| notes =
Line 63 ⟶ 65:
== Lead-Up ==
In the years leading up to 1962, the Turkish government had been demanding control of
== In-Game ==
The war is unique in TNO, as Italy doesn't actually declare war on Turkey. The war is simulated with Turkey fighting the Italian Levant, to which Italy sends volunteers. Meanwhile, combat on the other fronts is handled through the border war mechanic.
== Potential Outcome ==
Unlike most conflicts in TNO, The Italo-Turkish War
|