Laws and Social Development

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Revision as of 02:20, 5 March 2024 by Mal0171 (talk | contribs) (→‎Social Development: Added Academic Base categorical influence.)

Laws and Social Development

Something different from other mods in Hearts of Iron IV, TNO introduced Laws and Social Development to allow the player to track and follow how a nation grows socially, and how the minor influences of laws can affect a nation.

Social Development

Social Development shows the Societal Development over the years in the nation, due to the player's actions.

Categories of Societal Development
Social Development Categories Various Categories Influence on Nation
Academic Base
  • Mass Illiteracy
  • Basic Literacy
  • Primary Schooling
  • Secondary Schooling
  • Tertiary Schooling
  • Academic Golden Age
  • Mass Illiteracy: -15% Research Speed, -15% Production Efficiency Gain, -20% Production Efficiency Retention, -5% GDP Growth Multiplier -5% Needed Consumer Goods, -0.03% Monthly Poverty Rate Decrease
  • Basic Literacy: -5% Research Speed, -7.5% Production Efficiency Gain, -10% Production Efficiency Retention, -3% GDP Growth Multiplier -2.5% Needed Consumer Goods, -0.01% Monthly Poverty Rate Decrease Primary Schooling: -2% GDP Growth Multiplier, -1% Needed Consumer Goods Secondary Schooling: +5% Research Speed, +2.5% Production Efficiency Gain, +2.5% Production Efficiency Retention, +1% Needed Consumer Goods Tertiary Schooling: +10% Research Speed, +5% Dockyard Output, +5% Production Efficiency Gain, +5% Production Efficiency Retention, +2.5% Needed Consumer Goods +2.5% GDP Growth Multiplier Academic Golden Age: +10% Research Speed, +5% Dockyard Output, +10% Production Efficiency Gain, +10% Production Efficiency Retention, +5% Needed Consumer Goods +5% GDP Growth Multiplier
Research Facilities
Agricultural Methods
Healthcare Quality
Administrative Efficiency
Industrial Expertise
Industrial Equipment
Military Professionalism