Submods: Difference between revisions
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[https://www.reddit.com/user/Freskot/submitted/ Main-Dev] |
[https://www.reddit.com/user/Freskot/submitted/ Main-Dev] |
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|TNO : Heldenvolk |
|[[TNO: Heldenvolk|TNO : Heldenvolk]] |
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|Submod planning to add full content to the Free State of Suriname, with unique mechanics, differents corporate and military paths and an intelligence agency. |
|Submod planning to add full content to the Free State of Suriname, with unique mechanics, differents corporate and military paths and an intelligence agency. |
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|[https://discord.gg/Ef8NeqnD Discord][https://www.reddit.com/user/N5GP/ Main-Dev] |
|[https://discord.gg/Ef8NeqnD Discord][https://www.reddit.com/user/N5GP/ Main-Dev] |
Revision as of 15:20, 17 February 2024
With any popular mod, there comes many sub-mods and the New Order is no exception. This page here listed various sub-mods for TNO that add or revise content to the main TNO mod. It also includes Sub-Mods that were incorporated into the main mod itself.
Sub-Mods
Logo and Name | Description | Relevant Links |
---|---|---|
The East is Red | Revision of TNO's lore relating to China with a playable CCP controlled nation. | |
The Moe Order: Last Episodes of Anime | Replaces various GFX in TNO with Anime/Anime inspired artwork. | |
Next Frontier | Adds Space Race related content for USA, Germany, and Japan. | |
Second West Russian War | Adds post-reunification content for Russia, most importantly, allows the player that controls Russia to start the Second West Russian War against Germany. | |
The New Order: Plus | Removes many mutually exclusive focus trees. Along but not limited to integrating other submods, increasing economic variables, and known to have been promoted to an annoying degree by its developer | |
Tsar and Soviets: TNO Berezniki Submod | Adds back cut Russian Warlord Berezniki with 2 playable paths where you can try to create a monarchist socialist state and where you can start invasions in Germany changing Europe. 2 more paths for Berezniki and content for Vorkuta and Oirotia are planned. |
Sub-Mods that have been incorporated into the main mod
Logo and Name | Description | Nature of Incorporation | Relevant Links |
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Cold Southern Springs | Adds content and lore to Latin America | Current TNO canon related to Latin America is based on this mod and the Mod team joined the TNO team | |
The Fallen Lion | Reworks the content and lore of the United Kingdom | Current TNO canon related to the United Kingdom is based on this mod. The submod team has been incorporated into the main TNO team. | |
Operation Deep Freeze | Adds Antarctica and various playable research outposts | Considered Canon to TNO and plan to be actually added to the Mod in a future update |
Sub-Mods actively in development
Logo and Name | Description | Relevant Links |
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Débrouillez-Vous | Completely reworks Sub-Saharan Africa, removing direct German Presence, South African War replaced by Congo crisis, eventual plans to rework all of Africa | Discord |
Forgotten and Doomed | Very comprehensive rework of Bohemia-Moravia | Discord |
TNO : Heldenvolk | Submod planning to add full content to the Free State of Suriname, with unique mechanics, differents corporate and military paths and an intelligence agency. | DiscordMain-Dev |
Banned Sub-Mods
Logo and Name | Description | Relevant Links |
---|---|---|
Africa Addio: A TNO Reichsstaat Expansion | A rework of R.K. Ostafrika post-South African War content. The sub-mod got banned from the Steam Workshop for unknown reasons, the more accepted theory amongst the community being that Paradox Interactive banned the Sub-Mod for it's usage of "genocide mechanics" |